Pixel Moto Runner — endless retro bike racing.
21 pixel worlds, one tap, zero ads. Two rides, a garage in 51 colours and a global podium. Free to play, with one optional unlock and never pay‑to‑win.
Get it on the App StoreTap to jump. Clear the gaps, dodge the obstacles, land clean and keep the throttle open. Coyote time and jump buffering keep every death fair: instant response, no waiting, no second button to learn.
From sun-baked desert into the night, through thunderstorms, snow, the open sea and the mountains. Survive the volcano, blast through outer space, cut through the jungle and the neon city, storm the castle, dive underwater, cross New York, climb sky-high and escape the factory — then push on into the forest, the kids' room, the bat cave, the toxic swamp, the glacier and the magic forest.
Every world brings its own obstacles, its own weather, its own sky and its own soundtrack.
Every world owns a signature move — a needle's eye only an early jump threads, a stalactite that drops as you approach, chandeliers swinging on a rhythm, pistons erupting out of the floor, and an avalanche charging in from behind, the only hazard that arrives from the left.
The top three stand full-size with their wheels still spinning, painted in the exact colours the run was ridden in. The next hundred fill the column beside them. Each vehicle keeps its own board.
Live scores from the game. Nothing is fetched until you ask.
Two rides, five zones, 51 colours. Shade and highlight are derived from the one colour you pick, so no combination can come out flat — and the bike you are riding repaints while your finger is still down.
© 2026 Marko Krulc. Code, pixel art and music: all rights reserved.
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