Rev Rush
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Rev Rush 1.4 A heart in every world →

REV RUSH

Pixel Moto Runner — endless retro bike racing.

21 pixel worlds, one tap, zero ads. Two rides, a garage in 51 colours and a global podium. Free to play, with one optional $4.99 unlock and never pay‑to‑win.

★★★★★“Ridiculously satisfying. Pure dopamine right from the start.”“Good game” — AndrejaSem, 15 September 2026
★★★★★“The game is amazing, so fun and challenging. You grind and get better with time, fun graphics and sound, a real classic!”“Crazy Good” — Ogi9119, 16 September 2026
Get it on the App Store

One tap. That's it.

Tap to jump. Clear the gaps, dodge the obstacles, land clean and keep the throttle open. Coyote time and jump buffering keep every death fair: instant response, no waiting, no second button to learn. The ? button in the game opens a full guide — and so does How to play.

New in 1.3: made for iPhone Duo — on the App Store nine days before it went on sale, and at home on iPad in portrait. See both displays →

Ride through 21 worlds

From sun-baked desert into the night, through thunderstorms, snow, the open sea and the mountains. Survive the volcano, blast through outer space, cut through the jungle and the neon city, storm the castle, dive underwater, cross New York, climb sky-high and escape the factory — then push on into the forest, the kids' room, the bat cave, the toxic swamp, the glacier and the magic forest.

Every world brings its own obstacles, its own weather, its own sky and its own soundtrack.

Rev Rush 1.4: every world hides a heart that moves its own way — catch seven in a run for a revive. Meet all 21 →

Twenty-one ways to die, one per world

Every world owns a signature move — a needle's eye only an early jump threads, a stalactite that drops as you approach, chandeliers swinging on a rhythm, pistons erupting out of the floor, ice that cracks under your wheels. And every world sends a racer of its own in from behind, the only hazard that arrives from the left.

Climb the global podium

The top three stand full-size with their wheels still spinning, painted in the exact colours the run was ridden in. The next hundred fill the column beside them. Each vehicle keeps its own board.

Live scores from the game. Nothing is fetched until you ask.

    The garage

    Two rides, five zones, 51 colours. Shade and highlight are derived from the one colour you pick, so no combination can come out flat — and the bike you are riding repaints while your finger is still down.

    Premium — one optional unlock, $4.99

    A single purchase, paid once, opens the hover — and the hover adds a tap: one to leave the ground, one more in mid-air to push higher. Same speed, same worlds as the bike, and a leaderboard of its own.

    Right next to it: haptic terrain. A rumble under the wheel with bumps across it, and a different ground in each of the 21 worlds — sand hums softly, mountain gravel is the roughest here, a glacier is smooth until it cracks. It grows with speed, stops in mid-air, and needs an iPhone with a Haptic Engine.

    Plus Teleport (drop into any level you have already reached), the garage and its 51-colour paint shop, the direction change (ride right to left), every skin and trail in the coin store, a shield, a life and a revive from your very first run, two cosmetic effects and a gold crown beside your name.

    Premium hands you those things sooner, never more: the same limits hold for every rider — three hearts, three shields, three revives — so the leaderboard keeps comparing rides and not receipts.

    Helmet on. Throttle open.

    ★★★★★“The game is amazing, so fun and challenging. You grind and get better with time, fun graphics and sound, a real classic!”“Crazy Good” — Ogi9119, 16 September 2026
    ★★★★★“Ridiculously satisfying. Pure dopamine right from the start.”“Good game” — AndrejaSem, 15 September 2026
    Get it on the App Store


    © 2026 Marko Krulc. Code, pixel art and music: all rights reserved.

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